Disclaimer: We have decided to put the Greatsword variant for Power Spellbreaker as we feel that you can't reliably proc (
). We will test more to see where the dagger variant could be viable.



DPS

Tips for each encounter - Click on each section below to expand

Berserker Condition: Banner
Trait Variation
  • When Vulnerability is lacking, take
    instead of
    .
  • Take
    if you are using
    /
    .
  • Take
    if you are using
    .

Rotation Tips and Tricks
  • Bind the "Stow Weapon" key, it will help you easily complete the full rotation even if you lack some Alacrity.
  • Stow Weapon before each Long-Bow F1 -
    apart from the 1st and 2nd F1’s, as using
    cancels the pre-cast without needing to Stow.
  • Stowing after Sword skills can also help, as the first Auto Attack on Sword has an aftercast along with
    .
  • If a boss is about to phase, it is more beneficial to use
    than auto attacking as the burning ticks do more DPS before it becomes invulnerable. This is only relevent for bosses where the conditions stop to tick between phases; Vale Guardian, Slothasor and KC during the burn phase.
  • Walk back from the target’s hitbox when you are about to use
    as it can hit multiple times (depending on the size of your target’s hitbox).

Positioning
  • The cleave damage output from Warrior is huge and can be a great advantage especially at bosses with adds i.e Gorseval, Sabetha and Xera.
  • Another reason to cleave is to ensure that you always maintain 25 stacks of
    as this increases your condition damage.

Banners
  • Make sure you place your Banners outside the group, this is to make sure your other party members don’t mistake them for Conjures.
  • Try to position your banners to get the highest uptime without having to move them.
  • Pick up your banners and move them when you know that they will be out of range.
  • If possible, tell the Chronomancer that is in your subgroup to pick up your
    and use skill 2 for fury. Make sure to not place them on top of each other if you do this.
  • If your banners are far from the group and you or your members are doing mechanics you can tell them to pick up banners and bring them back to the group.

Fury Uptime
  • You will probably be the only source of Fury for your subgroup on most encounters due to now only running a single Druid.
  • Your only sources of Fury are
    and Skill 2 on
    .
  • In a lot of situations we recommend that you take
    , but if you have proactive Chronos then they can use and Skill 2 on
    and happily provide Fury for your entire subgroup.
  • If the Chronomancer in your subgroups is playing Chaos/Inspiration, you dont have to worry about Fury. You can take
    .



Berserker Condition: Banner

  • Since Druid is in another subgroup. You have to take
    as you are the only source of Fury.
  • If you are in an organised group and kill Vale Guardian in the middle then you do not need to worry about your positioning so much as it is fairly easy to cleave the seekers.
  • If you kill Vale Guardian on a wall then try to cleave the boss and the seekers at the same time. This will ensure you keep those 25 stacks of
    .
  • As you only run solo Warrior now, you should always go to Red Vale Guardian during the split phases.
  • If you have problems with Seeker control during the split, use
    to Immobilize it.
  • Remember to pick up your
    when going to Red Vale Guardian.


Berserker Condition: Banner

  • Since Druid is in another subgroup. You have to take
    as you are the only source of Fury.
  • If you have a Guardian in your subgroup it is more beneficial for them to take
    to provide Fury. This allows you to take
    if CC is needed, if not you can take
    .
  • Although keeping up 25 stacks of
    should not be a problem here, remember that you can always cleave the expanding orbs.
  • Cleaving the orbs, typically, is also the Warriors responsibility anyway and is easily done with good positioning.
  • If your group is strugging with the split phases, remember that you can always use
    to immobilize the adds.


Berserker Condition: Banner

  • Since Druid is in another subgroup. You have to take
    as you are the only source of Fury.
  • During the 2nd phase you need to save your
    for Knuckles break bar.
  • Your job as Warrior, in general, during the 3rd phase is to cleave down Karde’s the flame turrets. This can be easily done and is advised so you maintain 25 stacks of
    .




Berserker Condition: Banner

  • If you don’t have a Guardian in your subgroup you will need to take
    as you are the only source of Fury.
  • If you do have a Guardian, then they should take
    and you can then take
    for the extra CC.
  • You need to take care with your
    here as you can easily cleave down a transformed party member.
  • An easy solution is to aim your
    towards the closest wall and hence you will always miss the transformed slubbling.
  • Either delay your Banner placement until you can place the Banner near the center of the room, or simply remember to pick it up as you pass towards the 2nd mushroom spawn.


Berserker Condition: Banner

  • You have to take
    as you are the only source of Fury.
  • Always remember that it is your job to CC the saboteurs with
    so try to save it.
  • To make your life easier, remember that you can throw beehives in front of the cage during the 2nd (Zane) and 3rd (Narella) bosses which will CC the saboteurs for you.


Berserker Condition: Banner

  • Since Druid is in another subgroup. You have to take
    as you are the only source of Fury.
  • If CC is lacking and Fury can be covered without
    , take
    for the extra CC.
  • The Icy Patches can be cleaved by you, therefore aiding to keep up the 25 stacks of
    .
  • If your party doesn’t lack CC then you can always take
    instead of
    .
  • If you do take
    remember that this reflects and so can wipe your party if you use it during his jump attack (See GIF below)


Matthias Jump Attack
[SC] Daily Mathias 7:03 left



Berserker Condition: Banner

  • You have to take
    as you are the only source of Fury.
  • If you are doing back Warg just change your Minor Trait in Tactics to
    . If you want to be double safe, then also take
    . You should only be doing back Warg as a DPS Warrior, never as a Banner Warrior.


Berserker Condition: Banner

  • You don’t have to worry about Fury here as you have so many Weavers that they will blast their own fire fields which gives Fury.
  • This allows you to take
    for the extra CC.
  • Remember to use
    to help CC
  • Always ensure that your Banner is present during the burst phase.


Berserker Condition: Banner

  • Since Druid is in another subgroup. You have to take
    as you are the only source of Fury.
  • You can easily cleave adds here, therefore maintaing 25 stacks of
    .
  • For the 1st platform you can pre-cast Berserk (Just before you glide) and use it to quickly kill the 1st Shard. If you pre-cast, it should be back off cooldown for the 2nd platform.
  • Use Long-Bow for the 2nd platform, as most likely you will be placed on a button. Using
    in Berserk is ideal.
  • Before flying to the 3rd and final platform, you can begin to stack some might with Torch skill 5 -
    and using your Banner, followed by Banner Skill 5.
  • If your party struggles with Shard clearing then you can aim your
    to easy hit the Shards and Xera similtaniously.
  • Be aware that there is an invisible pillar in the centre of the Xera platform, therefore when on Long-Bow you should stand to the side slightly.
  • Remember to use
    to help CC.




Berserker Condition: Banner

  • High DPS:
    • Take
      and cast
      at the start. Your Chronomancer has to pick up your
      for Fury.

  • Low/Normal DPS:
    • Take
      and cast
      at the second green.

  • As Warrior you should take the 3rd Agony at 6:57.
  • REMEMBER TO NOT REFLECT HERE WITH
    !!


Berserker Condition: Banner

  • You don’t have to worry about Fury here for your subgroup as you can use
    at the start of the fight.
  • This allows you to take
    for the extra DPS.
  • Many complicated mechanics here, so it’s best just to use it as rotation practise.
  • You can easily cleave adds here, therefore maintaing 25 stacks of
    .


Berserker Condition: Banner

  • You can take
    here as Fury will be covered by your Druids with Tiger.
  • can also be used, if you have it, during the split phase to push Rigom inside Samarog.
  • You can use Sword skill 2 -
    to jump over the shockwaves.
  • During the break bar phase (Every 10%) just Auto Attack, as you cannot apply conditions. By Auto Attacking you will be able to keep up
    .
  • You can easily cleave the spears which spawn here, therefore maintaing 25 stacks of
    .


Berserker Condition: Banner

  • Since Druid is in another subgroup. You have to take
    as you are the only source of Fury.
  • If you are going to pre-stack might with Torch skill 5 -
    , remember to do it after the boon strip!
  • will solo break any of the Sauls which spawn.
  • Remember to cleave both Saul and Deimos when possible.
  • and your F1 on Sword
    can be used to immobilize Prides and Greeds if need be.
  • Remember that you can carry your Banners through the ports with you while you kill Saul.




Berserker Condition: Banner

  • Normally you are running 2 druids so Fury shouldn’t be a issue so:
    • Take
      if your group can knockback the golems.
    • Take
      if knockback on the golem is lacking.

  • Position yourself to damage the boss and the wurms.
  • Use
    on the golems if needed.


Berserker Condition: Banner

  • Since Druid is in another subgroup. You have to take
    as you are the only source of Fury.
  • If
    is not required and you are doing green take
    .
  • Use
    in your rotation on the skeleton since they take extra direct damage.
  • Remember that
    is a condi cleanse for the Torment.
  • Use
    for extra movement during mechanics.



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