Full Berserker’s Weapons
Check the guides below to see which weapon you shoud take for each encounter.
Consumables
Refer to the Slaying page to see which Utility Food to take for each encounter.
Infusions
18 x Mighty Infusions
Shattered Observatory Fractal CM (Skorvald and Arkk) - Weaver PoV
Nightmare Fractal CM (Mamma & Ensolyss) - Weaver PoV
Nightmare Fractal CM (Siax) - Weaver PoV
Elementalist.
The best support you can do is by doing good damage to skip mechanics that can be skipped with enough dps.
While that doesn’t sound that interesting/useful at first, it does make fractals A LOT easier for everyone.
Weaver builds, weapons and the basic rotation.
Elementalists due to the Break Bars giving a 50% damage boost.
Weaver.
Weaver release as it adds one 15% crit chance allowing you to drop for or .
Elementalists meaning no matter how many duals skills
Elementalist's use, it will always apply once every 10s.
Druid, on
Chrono and trait from
Spellbreaker are the most common sources.
Druid should be on Smokescale at start and stack
Chrono alone, as in it up, does the first set of consoles to get a checkpoint then ggs. But obviously any class with a blink can do this too.
If you wanna do it as an
Elementalist then the easiest way is to take and use it while walking between consoles and be in full in case you might need one last cleanse.
The optimal way is to trait in
Tempest and use any Overload while walking between consoles.
Chrono’s is on cd. Ideally chain it with the other
Elementalist too.
Chrono pulls double spawns together. After killing both golems that were pulled by chrono, the group should split for the last spawn. Usually one
Weaver and
Druid kills the golem that activates next to the spot where two golems were pulled by chrono. The rest of the group runs to the other golem and kills it quickly before other spinning wall reaches it.
Tempest with /.
Weaver with .
Tempest, you can take either or over if you have 197 AR.
Chrono alone while the others /gg and wait on checkpoint.
If
Chrono is too lazy then you can look cool and skip it yourself. Equip d/f and
Tempest as , and will help you quite a bit at making it through uninterrupted . If needed then you can take too.
Chrono pulls them together.
Chrono should pull ads next to the boss hitbox right after to prevent
Elementalists auto attack getting absorbed by the boss being invulnerable. Usually and a few auto attacks is enough. As soon as the boss becomes active again should be off cooldown to use as well as blast. After this you can continue with the standard rotation.
Chrono
Elementalist who s first group of ads and who does second.
After killing the first group the
Chrono should you up. If not, then enjoy walking. Make sure that someone is picking up the hammer before the last mob at the bottom dies to get a free charge for the next part.
Chrono near gate since he will run next part.
After seals are done /gg and let
Chrono run.
And again, if he doesn’t then you can blink up and run it yourself until checkpoint to look cool. Don’t forget to /gg once you reach checkpoint, otherwise the Hammer won’t spawn.
Chrono should be doing the skip while the seal is half hp to the group to the next part.
Chrono should between sides and if needed you can help him too with . The best way to handle Hammer Corruption stacks is to kill one mob on one side to get a charge, hit the seal and kill a second mob on the same side after. Then the group takes a to the other seal to hit it, kill a mob on that side and repeat. It doesn’t matter a lot, but being a bit more organized makes the arm seals a lot smoother. It prevents downs from taking alone due to a lack of communication.
Chrono to open and /gg himself so his skills are off cd.
Chrono.
Tempest to equip to give them superspeed once they start moving down.
Tempest for . Most of your reflect skills will require you to cast them mid air otherwise they’ll not be high enough.
, and require you to jump into the cannon projectile while doesn’t.
This works for any form of block and invuln as well making skills like work too.
Weavers and you wanna get the most out of your burst under breakbar and with .
Elementalist pulls left while the other pulls right. Get one going and all in the choke point after. Meanwhile
Chrono and
Warrior should cap.
Chrono pulls the first group together,
Elementalists them then one
Elementalist right and pulls mobs down, other
Elementalist up after and caps it. Meanwhile
Chrono Left and caps it as left side ads agro without needing to be pulled.
Elementalist North, one
Elementalist East,
Warrior West,
Chrono
Druid South. Reasons for
Elementalists taking North and East are because you can into wall and they're closer to Siax. The faster you kill your ad the better it is for your cd's due to in organized kills.
Chrono and
Druid should do them.
Warrior and
Druid.
Elementalist and because of that I recommend over if you need help surviving/not get interrupted during bursts.
Weaver should focus on the other one. + it then full and few auto attacks if needed. After that the Anomaly and go to finish it off with and .
Chronos should
Berserker Condition but the ones after he will most likely need help.
Elementalist. For example, he takes the you spawn at the start then you take the one he spawns during last burn phase.
Berserker Condition but the ones after he will most likely need help.
Elementalist. For example, he takes the you spawn at the start then you take the one he spawns during last burn phase.
Elementalist should do the elementals while others throw wood into the bonfire.
Reason being that as long as bonfire isn’t full throwing more wood speeds up the event timer.
Elementalist should skip to the endboss while the rest of the members do the Ice Elemental.
Elementalist that’s skipping since it lasts only 30s, then he can use his after.
Elementalist’s shouldn’t do Wisps since you can prestack while people put Wisps in so you can use this as a reason to afk, but if your team struggles or is too lazy then should probably do them.
Take and stack
Chrono should at start, but if not then you can up as well and then the ads before aoeing them down.
Weavers) or wait out the first block and burst after.
Elementalists usually do the Dormitories room where you have to destroy the 4 doors and the 2 Portal behind the first two doors.
Elementalist right and one left.
Chrono skips alone and opens before /gging after he is up. If blasting
Chrono should to Old Tom, but if not then chain and to run through the lasers.
Chrono solo skips to trigger checkpoint.
Warrior does first platform, after he starts running blast
Warrior opens it.
Chrono after, one
Elementalist up to trigger 2nd platform.
Chrono does console while other
Elementalist and
Druid split between the remaining two platforms.
After console is done can /gg.
Chrono can to endboss while everyone stays dead then respawn after he opens and /gg’s.
If
Warrior drops all 3 banners before /gging then take one and carry it to endboss.
Elementalist should + the upper Oil Buckets then on top of boss.
Elementalist respawns and spawns for
Chrono to solo skip. You can /gg again after.
Elementalist pulls which side and which .
One for the group of mobs that you los behind either Tree or Statue and second for when you go in mid to kill everything else.
While running to mid do a or to interrupt
Warrior’s Rushes.
Elementalists quite fast.
Elementalist goes to the right, spawns for
Chrono to skip and solo kills the group of Grawls that spawn there then ’s the next ads that’ll spawn on the left side.
Meanwhile other
Elementalist,
Warrior and
Druid kill the ads in middle then proceed to left side after to finish the last group of ads.
After everything’s dead go take to the next part.
Chrono plans to to Endboss then one
Elementalist should save for him, spawn it around 50%.Feedback, Questions and Website Discussions can be found here.
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