Shattered Observatory Fractal CM (Skorvald and Arkk) - Weaver PoV

Nightmare Fractal CM (Mamma & Ensolyss) - Weaver PoV

Nightmare Fractal CM (Siax) - Weaver PoV

Weapons
Full Berserker’s Weapons
Check the guides below to see which weapon you shoud take for each encounter.

Consumables
Refer to the Slaying page to see which Utility Food to take for each encounter.

Note: See the guide below to see which skills to take for each encounter.



Tips for each encounter - Click on each section below to expand


  • This guide assumes that you’re familiar with every Fractal and boss mechanics and aim to improve your rotation/dps/usefulness as an Elementalist. The best support you can do is by doing good damage to skip mechanics that can be skipped with enough dps. While that doesn’t sound that interesting/useful at first, it does make fractals A LOT easier for everyone.


  • The tips/pointers in this guide assume that you’re familiar with Weaver builds, weapons and the basic rotation.


  • Have Slaying potions, I can’t stress this enough, the extra damage and damage reduction really helps a lot.
  • See Slaying page for which to use and where.
  • As for weapons you should have the following:
    1. .
    2. .
    3. .
    4. .
    5. .
    6. .
    7. .
    8. /
      .


  • Fractals are very different than Raids for Elementalists due to the Break Bars giving a 50% damage boost.
  • Most modifiers in GW2 are multiplicative so the more modifiers you have up during that time the more valuable they become.
  • Therefore you have to adjust your rotation around Break Bars and not follow a golem rotation.
  • You will have to adjust to your team's CC speed.
  • If it's really slow, then delaying skills for the breakbar will most of the time not be worth.
  • The same thing goes if the CC is fast, then you will have to do faster opening rotations.
  • This guide will try to cover rotations to a certain extent but it’s impossible to list every variation.
  • As a general rule you will wanna time skills like:
    ,
    ,
    ,
    ,
    and
    Modifier with the break bar.


  • There are a few other things to keep in mind before starting a fractal as a Weaver.
  • One of them being your crit chance and Weakness uptime.
  • The relevance of Weakness uptime became a thing with Weaver release as it adds one 15% crit chance allowing you to drop
    for
    or
    .
  • Sadly, Anet’s coding strikes again making the Weakness appliance from
    to share cd with other Elementalists meaning no matter how many duals skills Elementalist's use, it will always apply once every 10s.
  • This makes Weakness appliance reliant on your group.
    on Druid,
    on Chrono and
    trait from Spellbreaker are the most common sources.
  • Gear wise you can stick to normal setup without any adjustments if your group provides Weakness.
  • If you want to min max a bit more then you should get 197 AR and you will be able to fully ignore Weakness with
    and
    . One way to get this is getting full
    ,
    ,
    and
    .

Aetherblade traps
Utilities:
Build and Weapon:
Arcane Staff Weaver with


  • Druid should be on Smokescale at start and stack Stealth before going into the water. Aim to do 2-3 blasts for Stealth.
  • After leaving the water
    ads and /gg in
    after killing them as you will need one condi cleanse for when you respawn.
  • The next part is supposed to be done by the Chrono alone, as in it
    up, does the first set of consoles to get a checkpoint then ggs. But obviously any class with a blink can do this too. If you wanna do it as an Elementalist then the easiest way is to take
    and use it while walking between consoles and be in full
    in case you might need one last cleanse. The optimal way is to trait
    in Tempest and use any Overload while walking between consoles.
  • Respawn and your group should split, each taking one console and using their own class specific cleanse after or just letting Immobilize run out.
Cannon barrage
Utilities:
Build and Weapon:
Arcane Staff Weaver with


  • is to pull ads with
    when Chrono’s
    is on cd. Ideally chain it with the other Elementalist too.
  • ads after they're pulled and don't forget that
    is a Blind too, which helps to Blind the Aetherblade Thugs that can oneshot you with their Banner spawn.
Frizz
Utilities:
Build and Weapon:
Air Staff Weaver with


  • After might stack while in
    , you can use
    before activating the boss to avoid getting knocked back right at start.
  • Follow the Golems spawn points and burst them one by one while Chrono pulls double spawns together. After killing both golems that were pulled by chrono, the group should split for the last spawn. Usually one Weaver and Druid kills the golem that activates next to the spot where two golems were pulled by chrono. The rest of the group runs to the other golem and kills it quickly before other spinning wall reaches it.

Free the Fishermen
Utilities:
Build and Weapon:
Fresh Air Tempest

  • The underwater rotation is fairly straight forward,
    ->
    ->
    ->
    ->
    -> repeat. Use
    in
    for cc too.
  • Remember that
    changes to
    underwater so can use it to pull ads together.
  • Preferably have underwater gear too to decrease the amount of time you spend underwater.
  • Burst each of the groups while the mesmer skips with
    to the other group of mobs. After the last group you can /gg and respawn followed by casting
    to blast some Swiftness for the group; which is extremely useful for both paths.
Jellyfish Beast
Utilities:
Build and Weapon:
Fresh Air Tempest

  • Just do the rotation as explained above and help with breakbar. Make sure to stand close enough to get all 3 hits on air auto attack.

Utilities for Tempest:
Utilities for Weaver:
Build and Weapon:
One Tempest with
/
.
One Weaver with
.

  • Don’t waste damaging skills while she has 10 stacks.
  • and
    are good reflect options since Mai Trin’s Teleport shot can be reflected as well as Horrik’s red bombs if you stand still.
  • As Tempest, you can take either
    or
    over
    if you have 197 AR.

Fractal Beginning
Utilities:
Build and Weapon:
Arcane Staff Weaver with


  • in front of the ads at the start to prevent them from spreading out then
    them, followed by
    and
    .
    too if really needed.
  • Next part is usually skipped by Chrono alone while the others /gg and wait on checkpoint. If Chrono is too lazy then you can look cool and skip it yourself. Equip d/f and Tempest as
    ,
    and
    will help you quite a bit at making it through uninterrupted . If needed then you can take
    too.
  • Once the checkpoint is triggered you can /gg, respawn and prestack before entering.
Chaos Anomaly
Utilities:
Build and Weapon:
Arcane Staff Weaver with


  • Start in
    with
    +
    on the first ads after Chrono pulls them together.
  • Start Anomaly with
    and start precasting
    on the spawn spot as soon as last golem dies followed by
    and standard opening rotation later on. Boss should phase within a few seconds. Chrono should pull ads next to the boss hitbox right after to prevent Elementalists auto attack getting absorbed by the boss being invulnerable. Usually
    and a few auto attacks is enough. As soon as the boss becomes active again
    should be off cooldown to use as well as
    blast. After this you can continue with the standard rotation.
  • Repeat this for the next 2 Phases as well.
  • Once the Champ spawns delay your burst until his break bar is broken for max dps. Don’t try to not use your dps skills just to have better boss dps. Your dps will end up worse overall if you only
    and auto attack the champion golem.
  • Coordinate who does which fire after the first boss and /gg after you do yours, preferably in
    as you will need to prestack after. If you don’t have a fire assigned, run as backup in case someone gets downed.
Brazen Gladiator
Utilities:
Build and Weapon:
Arcane Staff Weaver with


  • Prestack and open in
    and hope that Chrono Aegises the third hit of boss's auto chain. If not, then go out of its range to prevent it from even triggering, giving your group free dps time.
  • Just try to do a good rotation and avoid standing in red aoe's at all cost since they might knock you off the platform and dead dps is no dps.
  • If the dps is low and/or people are running around a trick to survive is to just jump on the electric floor since it does no damage when you bunny hop.

Preliminary
Utilities:
Build and Weapon:
Arcane Staff Weaver with


  • Coordinate with the other Elementalist who
    s first group of ads and who does second. After killing the first group the Chrono should
    you up. If not, then enjoy walking. Make sure that someone is picking up the hammer before the last mob at the bottom dies to get a free charge for the next part.
Knee Seals
Utilities:
Build and Weapon:
Arcane Staff Weaver with


  • the ads and use only
    and
    skills to not overkill mobs since you want 4 hammer hits before ads die. Spawn
    for Chrono near gate since he will run next part. After seals are done /gg and let Chrono run. And again, if he doesn’t then you can blink up and run it yourself until checkpoint to look cool. Don’t forget to /gg once you reach checkpoint, otherwise the Hammer won’t spawn.
Chest Seal
Utilities:
Build and Weapon:
Arcane Staff Weaver with


  • Here there are 3 fire circles that alternate leaving always one spot to stand on in mid.
    in that spot but again, don’t overkill ads as you wanna finish the seal before second group of ads spawn.
  • Chrono should be doing the skip while the seal is half hp to
    the group to the next part.
Arm Seals
Utilities:
Build and Weapon:
Arcane Staff Weaver with


  • Chrono should
    between sides and if needed you can help him too with
    . The best way to handle Hammer Corruption stacks is to kill one mob on one side to get a charge, hit the seal and kill a second mob on the same side after. Then the group takes a
    to the other seal to hit it, kill a mob on that side and repeat. It doesn’t matter a lot, but being a bit more organized makes the arm seals a lot smoother. It prevents downs from taking
    alone due to a lack of communication.
  • ads as usual.
  • After seals are done /gg and wait on Chrono to open
    and /gg himself so his skills are off cd.
  • Respawn and take the
    left by the Chrono.
  • If no
    then
    through the knockback explosions.
Neck Seal
Utilities:
Build and Weapon:
Air Staff Weaver with


  • Open up on
    and just do a good rotation and not down to stuff you should dodge/not down to.
  • If cc/dps is slow and you’re struggling then can take
    over
    and swap to Arcane traits with
    .

Ad groups
Utilities:
Build and Weapon:
Arcane Staff Weaver with


  • Blast Stealth at the start, then open up in
    for most ad groups as you can precast
    to not get interrupted.
Effigy
Utilities:
Build and Weapon:
Air Staff Weaver with


  • Ideally prestack and blast Stealth before going in then instantly break to get as much burst as possible at the start.
  • Start in
    and don’t down to random stuff you shouldn’t down to.
  • Remember that you can jump the shockwaves.
Berserker and Firestorm
Utilities:
Build and Weapon:
Air Staff Weaver with


  • Start in
    to get the most burst out of the first breakbar with
    , assuming cc is fast, otherwise do the usual opener.

Ambush and Tunnel
Utilities:
Build and Weapon:
Arcane Staff Weaver with


  • Prestack before the first ads, then burst them down.
  • During the immersive time gate, if you find yourself bored you can target mobs through wall and pull them with Comet to kill them before you reach their room. This is done by facing the mobs through wall and using your Take Target keybind.
  • After tunnel is over,
    mobs and burst them down. Focus the Shaman asap when he comes as killing him triggers the next part.
  • If waiting for the geyser walls to disappear frustrates you then can dodge backwards through them. You will still take damage but can go through them. This works on all but the first Geyser wall.
  • Stack Swiftness for the npcs on top of the cliff and retrait to Tempest to equip
    to give them superspeed once they start moving down.
Weapons Testing Facility
Utilities:
Build and Weapon:
Air Staff Weaver with


  • While in the boss room, you can /gg and tell your party to res you to 99% and then wait on the event that forces combat state to start. If resed after that then you will out of combat unless you take damage. This allows you to swap weapons which isn’t much but allows you to might stack before every core burst phase and equip d/f for reflects during cannon phase. If you want to solo reflect the whole canon phase then retrait to Tempest for
    . Most of your reflect skills will require you to cast them mid air otherwise they’ll not be high enough.
    ,
    and
    require you to jump into the cannon projectile while
    doesn’t. This works for any form of block and invuln as well making skills like
    work too.
  • After the core phases are done prestack and burst the last "boss" down, nothing special.

Mamma
Utilities:
Build and Weapon:
Air Staff Weaver with
and


  • Aim to start in
    if fast/normal CC or
    if slow cc after the 3 Champs die. Reason for
    is that the first phase will end really quickly with 2 Weavers and you wanna get the most out of your burst under breakbar and with
    .
  • First phase - Start
    ->
    ->
    -> 2x
    ->
    -> Phase.
  • Split - cc ad with the
    from earlier then
    ->
    -> spawn
    where second ad will spawn ->
    .
  • Second phase - Ideally you wanna break Mamma now before Bubble, if that's the case then Lava font ->
    -> 2x
    -> pick up
    -> Phase. Even if it doesn't phase from that (which it should), don't
    as it will be on cooldown for 3rd phase then. If you know that Mamma won't break before Bubble then
    ->
    ->
    ->
    while inside bubble ->
    -> pick up
    -> Phase.
  • Split - cc ad with the
    from earlier if off cd then
    ->
    -> pick up
    ->
    .
  • Third phase - Save
    for 4th phase.
    into 2x
    and keep AAing until phased.
  • Split -
    ->
    ->
    ->
    ->
    ->
    .
  • Fourth phase - This is the most important phase where your damage will skyrocket. Predict break bar then start with
    ->
    ->
    ->
    . If you have really good dps then your
    might be on cooldown, if that's the case then don't
    the ad and do
    ->
    ->
    ->
    ->
    ->
    on Mamma instead.
  • Obviously pay attention to mechanics and to not die while casting skills, especially in the last phase where Mamma gets Enrage and can one shot you easily.
Cap Events
Utilities:
Build and Weapon:
Arcane Staff Weaver with


  • General idea at first two circles is one Elementalist pulls left while the other pulls right. Get one
    going and
    all in the choke point after. Meanwhile Chrono and Warrior should cap.
  • The next 3 circles usually go as follows: Chrono pulls the first group together, Elementalists
    them then one Elementalist
    right and pulls mobs down, other Elementalist
    up after and caps it. Meanwhile Chrono
    Left and caps it as left side ads agro without needing to be pulled.
  • After sides are capped just cap mid then /gg to prevent useless combat.
Siax
Utilities:
Build and Weapon:
Air Staff Weaver with
and


  • You can proc
    on the ads that despawn before Siax spawns.
  • Prestack then start in
    if you know that you'll have good damage and fast splits, otherwise start in
    .
  • Reason for
    is that way you'll get your
    and
    off cd earlier for the next phases.
  • Splits are usually: one Elementalist North, one Elementalist East, Warrior West, Chrono Druid South. Reasons for Elementalists taking North and East are because you can
    into wall and they're closer to Siax. The faster you kill your ad the better it is for your cd's due to
    in organized kills.
  • Avoid using
    during split and save it for when you’re back to Siax. Spawn
    where next split ad will spawn and save
    for Siax.
  • Aim to be in
    after ad dies to get your opener ready for when Siax is vulnerable again. Remember you can now stack together so you can stand inside Siax to never get hit by aoe’s to keep up Scholar.
Ensolyss
Utilities:
Build and Weapon:
Air Staff Weaver with


  • Prestack and start in
    with
    while boss is spawning then instantly switch to
    and place
    while he is still invulnerable so you will have your
    up again for the breakbar burst. Place second
    when the area around the bubble is about to explode and start your burst rotation . After this continue with your normal rotation.
  • Use
    as usual but remember to pick it up after it phases and use
    after cap event.
  • Remember that Ensolyss likes to charge and teleport a lot so don’t waste valuable skills when you know that he is about to do that.
  • Start in
    after every split with the usual opener. Make sure you are not using
    inside Ensolyss while he is invulnerable. You can prevent this by placing it on the side of the hitbox. Again you can stack now and feel free to go inside Ensolyss hitbox to not get any hit by aoes if you trust your party ccs.
  • In phase 2 instead of dropping it after your burst and
    with 2 auto chains, use
    for the second breakbar first.

Skorvald
Utilities if portals:

Utilities if no portals:
Build and Weapon:
Air Staff Weaver with


  • Make sure there will be 2
    , preferably Chrono and Druid should do them.
  • Start in
    and delay
    until the breakbar is broken. Use all
    charges only while he is broken.
  • While on the islands swap between
    and
    . Save
    charges for Skorvald after. On the last island use
    as soon as you land on it then
    ->
    ->
    -> aa a bit if needed, otherwise take
    down. The Ad should die from the condies left by Warrior and Druid.
  • Precast
    then
    into full
    followed by
    .
  • For the last phase it’s pretty much same as in the previous phase except
    will be on cd depending on how fast you are.
    +
    the last island ad then take
    while in
    and start precasting. If
    is off cd then can repeat what you did in the previous phase.
Artsariiv
Utilities:
Build and Weapon:
Air Staff Weaver with


  • This is one of the most difficult bosses for Elementalist and because of that I recommend
    over
    if you need help surviving/not get interrupted during bursts.
  • At the start precast
    to hit both ads then call out which one you’ll focus on, other Weaver should focus on the other one.
    +
    it then full
    and few auto attacks if needed. After that
    the Anomaly and go
    to finish it off with
    and
    .
  • Action Key to the boss and open up with
    into
    then 2x
    followed by Ice Storm and Frost Fan. If breakbar is on point then you can skip
    and
    + Action Key into breakbar instead. She should phase after that but if dps/cc is low then can keep doing
    followed by
    into
    + Action Key then
    and
    as finisher.
  • Usually Chronos should Aegis her jump, but if not then save
    for it to not interrupt your
    .
  • After split starts pick up your
    to help with CC.
    , do a few
    and
    are enough for one Spirit. Use the rest of your soft cc (
    are your best soft cc sources so just chain
    ,
    ,
    ,
    ) on others then pick up your
    and precast
    once Artsariiv is becoming vulnerable.
  • Start with
    into
    while she’s becoming vulnerable then
    ,
    and full
    . After that
    Anomaly once it spawns.
  • Next phase is the same rotation as in first phase except that you should cleave the big ad before doing your burst.
    and
    are enough for that. After that you can go to
    and do your burst rotation.
  • Repeat the same as in previous split, but remember that break bars are smaller now so one
    is enough for a spirit.
  • Same rotation again after.
  • Remember that the ads here can rally you so if you wanna take advantage of Lava Tomb then go ahead :^)
Arkk
Variant 1
Utilities:
Build and Weapon:
Air Staff Weaver with


  • Start in
    followed by the usual burst opener then
    the Anomaly if needed. The first Anomaly can be solo cleaved by Berserker Condition but the ones after he will most likely need help.
  • Rotation after this is bit different as you should replace the
    part in your rotation with
    then
    + action key while in full
    and camp it bit more until
    ends so you get the extra power during it. After that you can continue as usual with
    and
    . The reason for delaying
    for so long is so you can pick it up again during breakbar phase and use
    after Arkk’s broken.
  • After the orb phase pick up your
    and precast
    then
    into
    +
    then
    once Arkk’s broken and aa on
    until phased.
  • Cycle between
    and
    during the next split then start your opener with
    once ad is about to die.
  • There will be an Anomaly spawning next so you have to
    it. After that you can continue rotation as usual but remember that you will want
    for Arkk’s breakbar so time its spawn for that.
  • Repeat same as in previous split. Do your Orb ->
    ->
    ->
    ->
    once Arkk’s broken.
  • Cycle again between
    and
    to kill the ad then start your opener with
    once he’s about to die.
  • Anomaly once it spawns then continue rotation and time
    so you get it during next breakbar again. Remember that Arkk phases at 30% so it’ll be a really short phase, don’t delay
    too much.
  • Next is more Orb roleplaying but this time you have to burst way more during breakbar. This breakbar also lasts longer so more time to burst. So,
    ->
    ->
    ->
    ->
    ->
    ->
    with Action Key +
    ->
    -> AA a bit then finish off with
    . This last burn phase can snowball hard if you have low dps because there will be an Anomaly spawning, If everyone has Mistlock Singularity still then can ignore it. Otherwise either yolo dps on Arkk or kill it. If you know that you will have
    cd during last burn phase then share
    s with other Elementalist. For example, he takes the
    you spawn at the start then you take the one he spawns during last burn phase.
Variant 2
Utilities:
Build and Weapon:
Air Staff Weaver with


  • Both variants are nearly same dps,
    one has the potential for higher dps with high dps groups while this one will perform the same or higher with any type of group.
  • Start in
    followed by the usual burst opener then
    the Anomaly if needed. The first Anomaly can be solo cleaved by Berserker Condition but the ones after he will most likely need help.
  • after
    and use
    then
    with action key and aa a bit on it until
    cast finishes so
    hits get the extra power from
    . While having
    you have to decide how many
    charges you wanna use depending on group dps since you wanna have 3 for Arkk’s breakbar.
  • After that continue with
    ,
    ,
    etc as usual and finish off with
    when close to phasing.
  • Do your Orb while in
    then pickup your
    and precast
    and
    right before the last Orb is being pushed in then
    ->
    ->
    -> AA +
    when Arkk’s broken.
  • Cycle between
    and
    for the split then start your opener with
    once ad is about to die.
  • After Arkk is back you have to
    Anomaly and then just follow normal rotation.
  • Make sure to use
    only in full
    and with
    up and don’t waste them too much outside breakbar phases, aim to have 2-3 for when Arkk’s broken.
  • During last breakbar if your
    is off cd you can do
    with action key again followed by
    .
  • If you know that you will have
    cd during last burn phase then share
    s with other Elementalist. For example, he takes the
    you spawn at the start then you take the one he spawns during last burn phase.

Melt the Ice Wall
If not skipping to endboss:
Utilities:
Build and Weapon:
Air Staff Weaver with



If skipping to endboss:
Utilities:
Build, Traits and Weapon:
Tempest with
.


  • One Elementalist should do the elementals while others throw wood into the bonfire. Reason being that as long as bonfire isn’t full throwing more wood speeds up the event timer.
  • After bonfire is done one Elementalist should skip to the endboss while the rest of the members do the Ice Elemental.
  • You can retrait already at the start and chain soft cc’s on Elementals if you’re the one skipping.
Ice Elemental
If not skipping to endboss:
  • Spawn
    for the Elementalist that’s skipping since it lasts only 30s, then he can use his after.
  • Wait until all Bonfires are lit before starting your burst rotation.
If skipping to endboss:
  • Use
    asap so you can be ahead of others and light up 1 or 2 Bonfires on your way.
  • Use
    as soon as you enter combat.
  • Cast
    in
    on Ice Elemental before leaving to proc
    for
    . Swap to
    3 times after for Superspeed.
  • Chain and interrupt Overloads for Swiftness.
  • Hit mobs to proc
    so you can get superspeed from
    .
  • Use
    if too many Hypothermia stacks.
  • Once you reach the endboss tunnel, go forward until you see the text popup then /gg to retrait, swap skills and allow you party to respawn too.
Kill the Shaman
Utilities:
Build and Weapon:
Air Staff Weaver with


  • If you’re struggling to phase boss fast enough then play s/wh Fresh Air Tempest for better cleave on Ice Crystals and ads.

Utilities:
Build and Weapon:
Fresh Air Staff Tempest with


  • Chain
    and
    while skipping through the mobs. Remember that you can jump cast
    over first cliff. There’s a checkpoint right before the last platform so if people are dying or are too slow then they can just /gg after it and respawn. This also allows you to waste more defensive skills while skipping to avoid combat if needed, such as
    and
    .
  • Go on top of one of the starting Tentacles and
    then aoe the mobs down, then proceed to do the same with the other tentacle. You can take
    to reflect incoming projectiles from the ads around. Once the Tentacles respawn focus on one at a time while cleaving ads and try to stay out of the knockback range of others.
  • If you’re bored after then you can prestack and burst Elementals with s/d or
    /
    your teammates since Elementals reflect those skills back.
  • Once Tentacles respawn again focus on them and do not afk as them dying does damage to Jade Maw.

Utilities:
Build and Weapon:
Air Staff Weaver with
.

  • Ideally Elementalist’s shouldn’t do Wisps since you can prestack while people put Wisps in so you can use this as a reason to afk, but if your team struggles or is too lazy then should probably do them. Take
    and stack Swiftness before picking up Wisp. You can also cast
    while picking up the Wisp.
  • Use everything on Mossman since you can /gg after to avoid unnecessary stuck in combat.
  • Don’t bother with prestacking, just put Wisp in and don’t get knocked back/down after. Start in
    , cast
    while out of knockdown range then
    and
    once Bloomhunger is broken.
  • Ideally you want to finish the next part in 2 circles only, so spawn
    on the next circle after you do your
    ,
    and
    in current one. Use
    as a cleave source until cooldowns are back up then repeat it in the next circle and pick up your 2nd
    after.
  • Do usual
    opener every time Bloomhunger comes and is vulnerable, but be careful with slow cc to not die. Dead dps is no dps at all and fight can snowball quite fast if people down.

  • Usually Chrono should
    at start, but if not then you can
    up as well and then
    the ads before aoeing them down.
Live-subject Lab
Utilities:
Build and Weapon:
Air Staff Weaver with


  • You can either burst the first breakbar and hope to kill it (which is really easy with 2 Weavers) or wait out the first block and burst after.
  • Prestack then start in
    and precast as Ooze is coming then just burst it down.
Dormitories
Utilities:
Build and Weapon:
Arcane Staff Weaver with


  • Elementalists usually do the Dormitories room where you have to destroy the 4 doors and the 2 Portal behind the first two doors.
  • Freeing all researchers and destroying the 2 Portal while give 2 stacks of Destabilized to endboss resulting in him taking 10% more damage.
  • Prestack a bit before you go in then split, one Elementalist right and one left.
  • Use
    into the gates for a dps increase.
Thaumanova Anomaly
Utilities:
Build and Weapon:
Air Staff Weaver with


  • Prestack and start in
    .
  • Use your action key while casting
    if needed, otherwise save it for second
    .
  • Be careful where you stand since both 84 and 97 scales have Social Awkwardness.
  • After 50% split because Cosmic Anomaly attacks start happening and they damage people around you and you around them. Once that’s over go back in melee and finish the boss.

  • You can either blast Stealth at start with Smokescale or Chrono
    skips alone and opens
    before /gging after he is up. If blasting Stealth then do 2-3 blasts at least and
    on the last few Harpies.
The Holding Area
Utilities:
Build and Weapon:
Air Staff Weaver with


  • Prestack and destroy the console then start in
    .
  • After Ettin and Shaman are stacked together start your normal burst rotation and line up your
    and
    to hit both of them.
  • After they’re dead Chrono should
    to Old Tom, but if not then chain
    and
    to run through the lasers.
Old Tom
Utilities:
Build and Weapon:
Air Staff Weaver with


  • Nothing special for Old Tom, just burst him down and don’t bother with Crystals unless your group has really low dps. After that can blast Stealth or /gg and Chrono solo skips to trigger checkpoint.
The Raving Asura
Utilities:
Build and Weapon:
Air Staff Weaver with


  • Save second
    for when all 4 Golems are spawned at the same time.

First and Second Room
Utilities:
Build and Weapon:
Air Staff Weaver with


  • The usual starting strat is Warrior does first platform, after he starts running blast Stealth with Smokescale and run through first gate after Warrior opens it. Chrono
    after, one Elementalist
    up to trigger 2nd platform. Chrono does console while other Elementalist and Druid split between the remaining two platforms. After console is done can /gg.
  • After you respawn can
    to avoid combat and just do whichever next event it is.
Third Room
Utilities:
Build and Weapon:
Air Staff Weaver with


  • Prestack and nothing really special for Rabsovich, just don’t tilt too hard if he blocks during your
    . Can /gg after he’s dead to out of combat faster.
  • Chrono can
    to endboss while everyone stays dead then respawn after he opens
    and /gg’s. If Warrior drops all 3 banners before /gging then take one and carry it to endboss.
Legendary Dredge Powersuit or Rampaging Ice Elemental
Utilities:
Build and Weapon:
Air Staff Weaver with


  • Ideally you want to kill the endboss with only one bucket but if in doubt then burst first break bar only and move already to second bucket. Reason for this is that it can’t heal while he has the debuff on him and you will most certainly kill him under the second bucket anyways. While pulling him try to really stay out of his aggro range to prevent him from doing unnecessary attacks before he’s under the lava bucket spot.

The Gate and Dulfy
Utilities:
Build and Weapon:
Air Staff Weaver with


  • Blast Stealth at the start then run to gate.
  • Once you are near the gate one Elementalist should
    +
    the upper Oil Buckets then
    on top of boss.
  • After boss is dead you can /gg and one Elementalist respawns and spawns
    for Chrono to solo skip. You can /gg again after.
The Courtyard
Utilities:
Build and Weapon:
Arcane Staff Weaver with


  • After respawning decide which Elementalist pulls which side and which
    . One
    for the group of mobs that you los behind either Tree or Statue and second
    for when you go in mid to kill everything else. While running to mid do a
    or
    to interrupt Warrior’s Rushes.
Captain Ashym
Utilities:
Build and Weapon:
Air Staff Weaver with


  • Endboss is just a dps golem so do a good rotation only. Careful if he gets retal as it can kill Elementalists quite fast.

Utilities:
Build and Weapon:
Air Staff Weaver with


  • Split for the starting ads. One Elementalist goes to the right, spawns
    for Chrono to skip and solo kills the group of Grawls that spawn there then
    ’s the next ads that’ll spawn on the left side. Meanwhile other Elementalist, Warrior and Druid kill the ads in middle then proceed to left side after to finish the last group of ads. After everything’s dead go take
    to the next part.
  • Soft CC the veteran Grawls so they don’t run out of your aoes.
    and
    are your best soft cc sources so just chain
    ,
    ,
    and
    .
  • If Chrono plans to
    to Endboss then one Elementalist should save
    for him, spawn it around 50%.
  • Do one
    at start then save it for every bubble phase as you will need to hard cleave elementals. If lacking condi cleanses then can take
    .

Utilities:
Build and Weapon:
Arcane Staff Weaver with


  • Blast Stealth at start with Druid’s Smokescale then nothing special to do, just kill what has to be killed and not down to stuff that you shouldn’t down to.
  • Remember that Action Key doesn’t interrupt casts as long as you don’t move during it so use it during
    if needed.

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Raid builds: Builds are up to date. Updating the guides atm.
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